Redis (Remote Dictionary Server) is a blazing-fast, open-source, in-memory key-value store that’s become a go-to choice for building real-time, high-performance applications.
Despite being single-threaded, a single Redis server can handle over 100,000 requests per second.
But, how does Redis achieve such incredible performance with a single-threaded architecture?
In this article, we’ll break down the 5 key design choices and architectural optimizations that make Redis so fast and efficient:
In-Memory Storage: Data lives entirely in RAM, which is orders of magnitude faster than disk.
Single-Threaded Event Loop: Eliminates concurrency overhead for consistent, low-latency performance.
Optimized Data Structures: Built-in structures like hashes, lists, and sorted sets are implemented with speed and memory in mind.
I/O Efficiency: Event-driven networking, pipelining, and I/O threads help Redis scale to thousands of connections.
Server-Side Scripting: Lua scripts allow complex operations to run atomically, without round trips.
Let’s get started!
1. In-Memory Storage
The single most important reason Redis is so fast comes down to one design decision:
All data in Redis lives in RAM.
Unlike traditional databases that store their data on disk and read it into memory when needed, Redis keeps the entire dataset in memory at all times.
Even with a fast SSD, reading from disk is thousands of times slower than reading from RAM.
So when Redis performs a GET
, it doesn’t wait for disk I/O. It simply follows a pointer in memory—an operation that completes in nanoseconds, not milliseconds.
Redis doesn’t just store data in RAM, it stores it efficiently.
Small values are packed into compact memory formats (
ziplist
,intset
,listpack
)These formats improve CPU cache locality, letting Redis touch fewer memory locations per command
But There’s a Trade-Off…
While in-memory storage gives Redis its speed, it also introduces two important limitations:
1. Memory-Bound Capacity
Your dataset size is limited by how much RAM your machine has. For example:
On a 32 GB server, Redis can only store up to 32 GB of data (minus overhead)
If you exceed this, Redis starts evicting keys or rejecting writes unless you scale horizontally
To deal with this, Redis offers key eviction policies like:
Least Recently Used (LRU)
Least Frequently Used (LFU)
Random
Volatile TTL-based eviction
You can also shard your dataset across a Redis Cluster.
2. Volatility & Durability
RAM is volatile. It loses data when the server shuts down or crashes. That’s risky if you’re storing anything you care about long term.
Redis solves this with optional persistence mechanisms, allowing you to write data to disk periodically or in real time.
Redis provides two main persistence models to give you durability without compromising performance:
RDB (Redis Database Snapshot)
Takes point-in-time snapshots of your data
Runs in a forked child process, so the main thread keeps serving traffic
Good for backups or systems that can tolerate some data loss
AOF (Append-Only File)
Logs every write operation to disk
Offers configurable
fsync
options:Every write (safe but slow)
Every second (balanced)
Never (fast but risky)
Supports AOF rewriting in the background to reduce file size
These persistence methods are designed to run asynchronously, so the main thread never blocks.
2. Single-Threaded Event Loop
One of Redis’s most surprising design choices is this:
All commands in Redis are executed by a single thread.
In a world where most high-performance systems lean on multi-core CPUs, parallel processing, and thread pools, this seems almost counterintuitive.
Shouldn’t more threads mean more performance?
Not necessarily. Redis proves that sometimes, one well-utilized thread can outperform many, if the architecture is right.
But How Does One Thread Handle Thousands of Clients?
The answer lies in Redis’s event-driven I/O model, powered by I/O multiplexing.
What is I/O Multiplexing?
I/O Multiplexing allows a single thread to monitor multiple I/O channels (like network sockets, pipes, files) simultaneously.
Instead of spinning up a new thread for each client, Redis tells the OS:
"Watch these client sockets for me and let me know when any of them have data to read or are ready to write."
The implementation relies on highly optimized system calls specifically designed for this purpose:
epoll
(Linux): High-performance I/O event notification system. Designed for scalability, it can handle thousands of concurrent connections efficiently.kqueue
(macOS): BSD-style I/O event notification system. Monitors a wide range of events: file descriptors, sockets, signals, and more.select
(fallback): Oldest and most portable I/O multiplexing method, supported on almost all platforms.
These interfaces allow Redis to remain dormant, consuming no CPU cycles, until the moment data arrives or a socket becomes writable.
The Redis Event Loop
Redis event loop is a lightweight cycle that efficiently juggles thousands of connections without blocking.
When a client sends a request, the operating system notifies Redis, which then:
Reads the command
Processes it
Sends the response
Moves to the next ready client
This loop is tight, predictable, and fast. Redis cycles through ready connections, executes commands one at a time, and responds quickly without ever waiting on a slow client or thread switch.
Internal Flow of a GET Command
To understand the simplicity and speed of this model, let’s walk through how Redis handles a simple GET
command:
1. Client sends: GET user:42
2. I/O multiplexer wakes the Redis event loop
3. Redis reads the command from the socket buffer
4. Parses the command
5. Looks up the key in an in-memory hash table (O(1))
6. Formats the response
7. Writes the response to the socket buffer
8. Returns to listening for more events
All of this happens on a single thread, without any locking or waiting.
Why Single-Threaded Works So Well
By sticking to a single-threaded execution model, Redis avoids the typical overhead that comes with multithreaded systems:
No context switching
No thread scheduling
No locks, mutexes, or semaphores
No race conditions or deadlocks
This means Redis spends almost all its CPU time doing actual work rather than wasting cycles coordinating between threads.
Inherent Atomicity
Since only one thread is modifying Redis’s in-memory data at a time, operations are inherently atomic:
No two clients can update the same key at the same time
You don’t need locks to ensure safety
You don’t get partial updates due to concurrency bugs
This dramatically simplifies the internal logic and improves predictability and latency consistency.
3. Optimized Data Structures
Redis isn’t just fast because it stores everything in memory. It’s also fast because it stores data intelligently.
It doesn’t use generic one-size-fits-all containers. It picks the right data structure for each use case and implements it in high-performance C code, with a focus on speed, memory efficiency, and predictable performance.
Adaptive Internal Representations
Each data type in Redis has multiple internal representations, and Redis automatically switches between them based on size and access pattern.
Examples:
Hashes and Lists
Small collections → Stored as compact
ziplist
orlistpack
(memory-efficient and fast)Larger collections → Converted to
hashtable
orlinked list
for scalability
Sets
If elements are integers and set is small → Stored as
intset
Grows large → Upgraded to a standard
hashtable
Sorted Sets
Backed by a hybrid of a
skiplist
and ahashtable
, allowing fast score-based queries and O(log N) operations
This design makes Redis fast and memory-efficient at every scale.
Built for Big-O Performance
Redis carefully picks and implements data structures to ensure excellent time complexity:
These operations stay fast even as the dataset grows, thanks to efficient internal representations and fine-tuned implementations in C.
Redis also takes advantage of low-level programming techniques to squeeze out every last bit of performance.
4. I/O Efficiency
Redis isn’t just fast at executing commands, it’s also extremely efficient at handling network I/O.
Whether you’re serving a single API call or managing tens of thousands of concurrent clients, Redis keeps up with minimal latency and maximum throughput.
So, what exactly makes Redis’s I/O so efficient?
A Lightweight, Fast Protocol
Redis uses a custom protocol called RESP (REdis Serialization Protocol), which is:
Text-based but easy to parse
Extremely lightweight (much simpler than HTTP or SQL)
Designed for high-speed communication
Example of a RESP-formatted command::
*2
$3
GET
$5
hello
Each part of the message clearly defines the number of elements and their sizes. This structure allows Redis to read and parse commands with minimal CPU cycles, unlike parsing full SQL queries or nested JSON structures.
Pipelining: Batching to Boost Throughput
One of Redis’s most effective I/O optimization features is command pipelining.
Normally, a client sends one command, waits for a response, then sends the next. This is fine for a few requests but inefficient when thousands of commands are involved.
With pipelining, the client sends multiple commands in a single request without waiting for intermediate responses.
Example:
SET user:1 "Alice"
GET user:1
INCR counter
These three commands can be sent in a single TCP packet. Redis reads and queues them, executes them in order, and returns all responses at once.
Benefits of pipelining:
Fewer round-trips → reduced latency
Less back-and-forth → higher throughput
Less context switching → lower CPU overhead
In real-world benchmarks, pipelining can help Redis achieve 1 million+ requests per second.
Redis 6+: Optional I/O Threads
While Redis has traditionally used a single thread for both command execution and I/O, Redis 6 introduced optional I/O threads to further improve performance—especially in network-heavy scenarios.
When enabled, I/O threads handle:
Reading client requests from sockets
Writing responses back to clients
Command execution still happens on the main thread, preserving Redis’s atomicity and simplicity.
This hybrid model brings the best of both worlds:
Multi-core network processing
Single-threaded command execution
In workloads where clients send or receive large payloads (e.g., big JSON blobs, long lists), I/O threads can double the throughput.
Persistent Connections: Avoiding the Handshake Overhead
Redis client libraries typically use persistent TCP connections, which means:
No repeated handshakes or reconnects
Lower latency for every command
More predictable performance under load
Persistent connections also reduce CPU and memory usage on the server, since Redis doesn’t have to reallocate resources for new connections frequently.
5. Server-side Scripting
Redis also offers the ability to execute server-side scripts using Lua. This allows you to run complex logic directly inside Redis without bouncing back and forth between the client and server.
Let’s say you want to perform this logic:
Check if a user exists
If they do, increment their score
Add them to a leaderboard
Return the new score
Doing this using multiple client-server requests would involve:
Multiple round trips over the network
Race conditions if multiple clients do this concurrently
More code on the client to handle logic
With Lua scripting, you can do all of this in one atomic operation, executed entirely on the Redis server.
-- Lua script to increment score and update leaderboard
local key = "user:" .. ARGV[1]
local new_score = redis.call("INCRBY", key, tonumber(ARGV[2]))
redis.call("ZADD", "leaderboard", new_score, ARGV[1])
return new_score
Run this script using the EVAL
command:
EVAL "<script>" 0 user123 50
This increments the user’s score and updates the leaderboard in one atomic server-side operation.
Scripting is Powerful, But Use Responsibly
While Lua scripting is fast and atomic, there are a few things to watch out for:
Scripts run on the main thread: If your script is slow or CPU-heavy, it can block Redis from serving other requests.
Avoid unbounded loops or expensive computations
Keep scripts short and predictable
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Ashish
Super article man. Good research and knowledge sharing.
It was good reading. Got to learn so many things.
I will surely tell all these things about redis in my next interview
Thanks for sharing :)